Ruth Aylett,
“Generative narrative – pipe dream or possibility?”
Heriot-Watt University
Abstract:
Computer games in the recent period have moved further into generative approaches with
procedural animation and procedural generation of of the game environment. However story
content is dominated by branching approaches, with generative approaches seen as anything
from impossible to unacceptably high-risk. In this talk I give an overview of the issues
involved in what I have called ‘emergent narrative’ and its links to creativity.
Short Bio:
Ruth Aylett is a Professor of Computer Science at Heriot-Watt University in Edinburgh and
researches digital narrative (coining the term ‘emergent narrative in 1999) , affective
systems, and social embodied agents in both robotic and graphical form. She has led a
series of large EU-funded projects over the last 15 years focusing on these themes in
domains ranging from virtual drama to promote opposition to bullying to an empathic robot
tutor